Blasphemous game art heavily utilises Spanish folklore, religious iconography, the Gothic architecture of Seville, and a general sense of macabre.
With exquisitely detailed sprites and silky smooth animations, Blasphemous art is a masterwork of pixel art. It uses rich colour and texture palettes heavily in the game environments and characters.
One look at Blasphemous concept art, and one would instantly find a callback to games such as the Dark Soul franchise and Castlevania. The game also relies heavily on Metroidvania.
Blasphemous Art Style: Inspirations
Enrique Cabeza, the creative director, recalls, Francisco Goya’s ‘A Procession of Flagellants’ as a major influence. The thorned helmet worn by the protagonist is similar to the pointed sanbenito hats.
Blasphemous art exhibits the Andalusian architectural influence like dilapidated cathedrals, elaborate statues, and winding, maze-like structures, reminiscent of Seville’s historical sites.
Blasphemous fan art is unparalled. Fans reinterpret iconic characters like The Penitent One or The Sisters of the Wound. However, the most popular remains the Blasphemous blade weapon art.